|July 16, 2015 @ 4:59 AM
A Tree On Mars
A Tree On Mars is a 20-30mn game about a little flying robot growing a tree on the red planet. Each time you finish a level the Tree will grow.
A Tree On Mars has a 2D gameplay in a 3D world (like Trine). I tried to make a game without any text or tutorials, by making a level design that teaches the player the game mechanics. Your character is a little flying robot that can move up/down and right/left. You can push physical objects that are used to solve puzzles. You must avoid obstacles like lasers are sand bursts, play with elevators and push a lot of rocks. You have to explore the levels and at each end, you unlock water for the Tree and a new level. It allowed me to create the game without knowing the exact number of levels I had to design.
Hi, my name is David Birgé-Cotte, I'm the developper of A Tree On Mars, I'm 19 years old and I'm learning GameDesign, Programming and 3D modelling in order to be able to create games on my own. Of course, I want to be an Indie Game Developper!