|August 05, 2015 @ 4:28 AM
Mamore is an action strategy game where you play as En, the last remaining defender, who's soul purpose is to protect the centre life block from the relentless waves of incoming enemy blocks who wish to use the lifeblock to grow their force and spread it across the shape universe!...Or at least something like this.
The aim of the game is to survive for as long as possible. The player can do this by preventing enemies from reaching the life block, which will absorb any enemy that comes in contact with it. Enemies can be destroyed either through the sheer force of collision with En or by purchasing special block traps and turrets that will wreak destruction upon them; these can be purchased with credits that are obtained from destroying enemy blocks. However, with each block you destroy the harder the game gets, slowly increasing the number of incoming enemies along with their size.
When an enemy is absorbed by the lifeblock the lifeblock's energy grows. As the lifeblock's energy grows so too does its size, slowly expanding until it can expand no more, when this happens the lifeblock explodes and the game is over.
Place Trap: Q
Place Turret: E
Game Engine: Unity
Design, Graphics and Programming by Joe P (NoddingJoe)
This game uses audio from FreeSound, please see in game credits for full list.