Genre: | Action |
Author: | Andrew McKellar |
Added On: | August 07, 2015 @ 2:54 PM |
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A top-down point and click action game built in Unity.
Features:
As a note, there are "Crystals" you use to apply custom stats or features to your weapons and armor, although the the stat ones (STR+, or Power, etc) are obvious, there are a couple that might be a bit harder to figure out, here's a list:
Teleport | Uses instant teleport instead of Dash. |
Healthy | Health Regen speed +1% |
Active | Energy Regen speed +2% |
Immovable | Can't be knocked back |
Reach | Attack hit radius +10% |
Concentration | Attack duration +20% |
Accurate | Projectile speed +20% |
Invulnerable | When Dashing can't be damaged |
Master | 10%/per point of blocked damage isn't blocked |
Swift | Slow effects don't affect you |
Acuity | Slow time effect is 10% slower |
Resilient | Poison effects are reduced for each point |
Deadly | Increase duration of the poison by 0.5s per point |
Dash | How far a Dash takes you, +1 for each point |
Focused | Can't be interrupted |
Athlete | Increases move speed by 0.5 per point |