|Added On:||August 02, 2015 @ 6:33 PM|
The year: 1923. The city: the Big Apple, New York herself. Her streets are filled with secrets, sin, and...spirits. That’s where Lana and Nadia Kozmin come in, two siblings with a knack for talking sense into stubborn spooks.
In Free Spirits, you’ll bump up against bootleg brewers, visit with vain vaudevillians, and come across even more colourful characters. Using your silver tongue, intimidation, and even baked goods, it’s your job to convince ghosts that it’s time to make like the wind and blow on outta the land of the living.
Trouble is, these problem poltergeists still have an itch that needs scratching, and they’re none too keen to fly off to their final rest without satisfying it. Since you can’t kill a ghost, you’ll have to engage in a little schmoozing -- or even strong arming -- to send them packing. This is done through a turn-based battle system where every turn consists of multiple actions, which can be split between Lana and Kozmin. Exploring levels yields clues you can use to loosen those ghosts’ lips, something you’ll need in order to convince ‘em to scram. If you get stuck, you’re always welcome at The Cat’s Meow, a local speakeasy and something of a home base.
But while both Kozmins are great at speaking with the dead, their methods of communication don’t always line up. Can they learn to work together to heal the ghosts of New York, or will they fail and walk away with their spirits crushed?
A game made by PentagonBuddy and Emmych with the help of Fabulous Friends in a month of sweat, sweat, more sweat and squashing bugs.