(No download required) 3D platformer/collect-a-thon
Duck and Blocks is a 3D platformer based on voxels, you control a duck, travelling alone on a journey to find its mother.
Jump, glide and dash to collect all the water bottles in each of the 3 Levels to advance!
The controls are as follows:
Directional Buttons - movement,
Z - Jump, if held - glide,
X - Dash,
V - jump, dash and glide consecutively, for when the previous controls don't work together due to keyboard ghosting,
R - respawn at the start of the level,
M - Mute/Unmute,
C - Switch Camera from front to back and vice versa,
S - Move Camera to the left,
D - Center Camera,
F - Move Camera to the right.
This game was made solo using
PlayCanvas as the engine,
MagicaVoxel and Blender for the modelling,
and SFXR for the sound effects.